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Spring Boot集成netty实现客户端服务端交互示例详解

2019-10-21 18:42:03
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前言

Netty 是一个高性能的 NIO 网络框架,本文主要给大家介绍了关于SpringBoot集成netty实现客户端服务端交互的相关内容,下面来一起看看详细的介绍吧

看了好几天的netty实战,慢慢摸索,虽然还没有摸着很多门道,但今天还是把之前想加入到项目里的

一些想法实现了,算是有点信心了吧(讲真netty对初学者还真的不是很友好......)

首先,当然是在SpringBoot项目里添加netty的依赖了,注意不要用netty5的依赖,因为已经废弃了

<!--netty--><dependency> <groupId>io.netty</groupId> <artifactId>netty-all</artifactId> <version>4.1.32.Final</version></dependency>

将端口和IP写入application.yml文件里,我这里是我云服务器的内网IP,如果是本机测试,用127.0.0.1就ok

netty: port: 7000 url: 172.16.0.7

在这之后,开始写netty的服务器,这里服务端的逻辑就是将客户端发来的信息返回回去

因为采用依赖注入的方法实例化netty,所以加上@Component注释

package com.safelocate.app.nettyServer;import io.netty.bootstrap.ServerBootstrap;import io.netty.channel.*;import io.netty.channel.nio.NioEventLoopGroup;import io.netty.channel.socket.nio.NioServerSocketChannel;import org.apache.log4j.Logger;import org.springframework.stereotype.Component;import java.net.InetSocketAddress;@Componentpublic class NettyServer { //logger private static final Logger logger = Logger.getLogger(NettyServer.class); public void start(InetSocketAddress address){ EventLoopGroup bossGroup = new NioEventLoopGroup(1); EventLoopGroup workerGroup = new NioEventLoopGroup(); try {  ServerBootstrap bootstrap = new ServerBootstrap()   .group(bossGroup,workerGroup)   .channel(NioServerSocketChannel.class)   .localAddress(address)   .childHandler(new ServerChannelInitializer())   .option(ChannelOption.SO_BACKLOG, 128)   .childOption(ChannelOption.SO_KEEPALIVE, true);  // 绑定端口,开始接收进来的连接  ChannelFuture future = bootstrap.bind(address).sync();  logger.info("Server start listen at " + address.getPort());  future.channel().closeFuture().sync(); } catch (Exception e) {  e.printStackTrace();  bossGroup.shutdownGracefully();  workerGroup.shutdownGracefully(); } }}

当然,这里的ServerChannelInitializer是我自己定义的类,这个类是继承ChannelInitializer<SocketChannel>的,里面设置出站和入站的编码器和解码器

package com.safelocate.app.nettyServer;import io.netty.channel.ChannelInitializer;import io.netty.channel.socket.SocketChannel;import io.netty.handler.codec.string.StringDecoder;import io.netty.handler.codec.string.StringEncoder;import io.netty.util.CharsetUtil;public class ServerChannelInitializer extends ChannelInitializer<SocketChannel> { @Override protected void initChannel(SocketChannel channel) throws Exception { channel.pipeline().addLast("decoder",new StringDecoder(CharsetUtil.UTF_8)); channel.pipeline().addLast("encoder",new StringEncoder(CharsetUtil.UTF_8)); channel.pipeline().addLast(new ServerHandler()); }}

最好注意被别decoder和encoder写成了一样的,不然会出问题(我之前就是不小心都写成了StringDecoder...)

在这之后就是设置ServerHandler来处理一些简单的逻辑了

package com.safelocate.app.nettyServer;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.ChannelInboundHandlerAdapter;import io.netty.channel.SimpleChannelInboundHandler;import java.io.IOException;import java.io.OutputStream;import java.io.PrintWriter;import java.net.InetAddress;import java.net.Socket;public class ServerHandler extends ChannelInboundHandlerAdapter { @Override public void channelActive(ChannelHandlerContext ctx) { System.out.println("channelActive----->"); } @Override public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { System.out.println("server channelRead......"); System.out.println(ctx.channel().remoteAddress()+"----->Server :"+ msg.toString()); //将客户端的信息直接返回写入ctx ctx.write("server say :"+msg); //刷新缓存区 ctx.flush(); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { cause.printStackTrace(); ctx.close(); }}

准备工作到这里,现在要做到就是去启动这个程序

将AppApplication实现CommandLineRunner这个接口,这个接口可以用来再启动SpringBoot时同时启动其他功能,比如配置,数据库连接等等

然后重写run方法,在run方法里启动netty服务器,Server类用@AutoWired直接实例化

package com.safelocate.app;import com.safelocate.app.nettyServer.NettyServer;import io.netty.channel.ChannelFuture;import org.springframework.beans.factory.annotation.Autowired;import org.springframework.beans.factory.annotation.Value;import org.springframework.boot.CommandLineRunner;import org.springframework.boot.SpringApplication;import org.springframework.boot.autoconfigure.SpringBootApplication;import java.net.InetAddress;import java.net.InetSocketAddress;@SpringBootApplicationpublic class AppApplication implements CommandLineRunner { @Value("${netty.port}") private int port; @Value("${netty.url}") private String url; @Autowired private NettyServer server; public static void main(String[] args) { SpringApplication.run(AppApplication.class, args); } @Override public void run(String... args) throws Exception { InetSocketAddress address = new InetSocketAddress(url,port); System.out.println("run .... . ... "+url); server.start(address); }}

ok,到这里服务端已经写完,本地我也已经测试完,现在需要打包部署服务器,当然这个程序只为练手...

控制台输入mvn clean package -D skipTests 然后将jar包上传服务器,在这之后,需要在腾讯云/阿里云那边配置好安全组,将之前yml文件里设定的端口的入站

规则设置好,不然访问会被拒绝

之后java -jar命令运行,如果需保持后台一直运行 就用nohup命令,可以看到程序已经跑起来了,等待客户端连接交互

Spring,Boot,集成,netty

之后就是写客户端了,客户端其实是依葫芦画瓢,跟上面类似

Handler

package client;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.ChannelInboundHandlerAdapter;public class ClientHandler extends ChannelInboundHandlerAdapter { @Override public void channelActive(ChannelHandlerContext ctx) { System.out.println("ClientHandler Active"); } @Override public void channelRead(ChannelHandlerContext ctx, Object msg) { System.out.println("--------"); System.out.println("ClientHandler read Message:"+msg); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) { cause.printStackTrace(); ctx.close(); }}

ChannelInitializer

package client;import io.netty.channel.ChannelInitializer;import io.netty.channel.ChannelPipeline;import io.netty.channel.socket.SocketChannel;import io.netty.handler.codec.string.StringDecoder;import io.netty.handler.codec.string.StringEncoder;import io.netty.util.CharsetUtil;public class ClientChannelInitializer extends ChannelInitializer<SocketChannel> { protected void initChannel(SocketChannel channel) throws Exception { ChannelPipeline p = channel.pipeline(); p.addLast("decoder", new StringDecoder(CharsetUtil.UTF_8)); p.addLast("encoder", new StringEncoder(CharsetUtil.UTF_8)); p.addLast(new ClientHandler()); }}

主函数所在类,即客户端

package client;import io.netty.bootstrap.Bootstrap;import io.netty.channel.*;import io.netty.channel.nio.NioEventLoopGroup;import io.netty.channel.socket.SocketChannel;import io.netty.channel.socket.nio.NioSocketChannel;import io.netty.handler.codec.string.StringDecoder;import io.netty.handler.codec.string.StringEncoder;public class Client { static final String HOST = System.getProperty("host", "服务器的IP地址"); static final int PORT = Integer.parseInt(System.getProperty("port", "7000")); static final int SIZE = Integer.parseInt(System.getProperty("size", "256")); public static void main(String[] args) throws Exception { sendMessage("hhhh"); } public static void sendMessage(String content) throws InterruptedException{ // Configure the client. EventLoopGroup group = new NioEventLoopGroup(); try {  Bootstrap b = new Bootstrap();  b.group(group)   .channel(NioSocketChannel.class)   .option(ChannelOption.TCP_NODELAY, true)   .handler(new ChannelInitializer<SocketChannel>() {   @Override   public void initChannel(SocketChannel ch) throws Exception {    ChannelPipeline p = ch.pipeline();    p.addLast("decoder", new StringDecoder());    p.addLast("encoder", new StringEncoder());    p.addLast(new ClientHandler());   }   });  ChannelFuture future = b.connect(HOST, PORT).sync();  future.channel().writeAndFlush(content);  future.channel().closeFuture().sync(); } finally {  group.shutdownGracefully(); } }}

启动客户端,这里就是简单发送一条"hhhh",可以看到客户端已经收到服务器发来的信息

 


Spring,Boot,集成,netty

 

然后再看服务端,也有相应的信息打印

Spring,Boot,集成,netty

总结

以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对CuoXin错新网的支持。


注:相关教程知识阅读请移步到JAVA教程频道。
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